We are a newly established Independent games company based in Liverpool. The team is made up of 3 artist who are highly motivated and very determined with well rounded skills of 2D Design, 3D modelling (Low and High Poly) and rendering. 2 Programmers who have a lot of experience in Unity3D and Unreal Engine using Java and C++.
We all come from an educated background from all over the UK and in one case, from USA.
The team:
Alex Curtis - Creative Director: A first degree in BA game art with Honours from University of Chester after leaving the British army to pursue his dreams of being a game developer. He specialises in 3D modelling (Low and High -poly) and characters modelling.
Kieran Kehoe - Game Director: 2D Artist, Company Director, Games Design Degree and the Game Designer.
Kevin Pacheco - head software engineer: Game Programmer, Company Director and has a Computer Science Degree.
Daniel Turner - Art Director: 2D/3D Artist, Graphic designer and has a Games Design Degree.
We also have a freelance audio artist called Joe Barlow who is part of Animus Productions.
And there's more people waiting to join our team.
Goals
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Our aim is to create interactive experiences in which the player goes on an unforgettable journey. We as a team will use our collective skills to create multi-platform video games and computer/system software for entertainment and productivity for a consumer base.
- Our main business mission is to create content/ media and software that will be loved by a consumer fan base, in which consumers will purchase our products because they love what we stand for and what we create.